
This is baby steps for now, it takes time to develop code and app. This is interesting, because it might be a sneak peek into Linden Lab's strategy of bridging SL and SL Mobile. However, there's a face-kicking caveat to the upcoming iOS app for Second Life. (When as it happens, Pocket Metaverse, a third party iOS app for SL existed, and was pretty good.) well, the actual right time to put out an official iOS app for Second Life would have been, oh, let's say 2010.

Late Linden Lab CEO Ebbe Altberg told me the iOS app was in development back in early 2019, and it was announced the previous year and. This is all great news, even if it's painfully belated. Unsurprisingly, Linden Lab just announced plans to create a user-driven social media campaign for both TikTok and Instagram, the largest social media apps on the iPhone. These SL Mobile regions will not be open to everyone unless they are using the SL Mobile app.

Apparently those that use the iOS version of the Second Life app will be logged into new dedicated “SL Mobile” regions which will be primary be used for communications like IM/Group Chat. There are around 40-50 users that have the iOS version of the Second Life app and more wide spread testing is still needed yet. Linden Lab just announced that its long (long!) awaiting iOS app for Second Life has finally been approved by Apple, so expect that coming soon - this mini scoop via sharp-eyed SL fan blogger Daniel Voyager, who took furious notes as staffer Keira Linden gave details in a recent meeting in SL itself: working on a whole set of new features into it and soon it will be on the Apple Store.
